SL-55 / Camera as Participant
The Follow
Track it at its own height — and lose it behind something for half a second.
The brief
Tracking a rolling or bouncing object at its own height, briefly losing it behind an obstacle and having to find it again.
Why it's hard
A camera that never loses its subject is a camera that already knows where the subject is going. Occlusion is what proves otherwise.
The occlusion is the realism. Make the blackout total, and make the recovery slightly wrong.
Skill Tests
03 / 28Every challenge is scored against the same vocabulary, so you can compare them. Lit cells are what this one tests.
Starter prompt
Built with the CEMI MediaMax system for Google Veo 3.1. Prompts stay in English — that is the language these models take instructions in. Treat it as a starting point and start varying it.
A bruised orange escapes a tipped crate and rolls down a wet cobbled market lane after rain, under grey afternoon cloud. The camera runs alongside at fruit height, fifteen centimetres above the stones, close enough that the cobble crowns clip the bottom of frame. At second three the orange passes behind a stack of blue plastic crates and is GONE for about half a second; the camera keeps its speed, guesses slightly wrong, and has to find it again on the far side, correcting with a small lateral jerk. In the running register of Andrea Arnold. DIRTY FOREGROUND: puddle spray, a dropped cabbage leaf, and awning drips crossing the lens. 24mm at f/2.8, water beads on the front element, visible barrel distortion, real 24fps. NO drone, NO gimbal glide, NO slow motion.
Derived from the CEMI MediaMax production canon — cemi.media
Style reference: Andrea Arnold
Occlusion is the realism: a camera that never loses its subject is a camera that already knows the future. The recovery beat — guessing wrong and correcting — is where the operator becomes a person. Ground-level height also delivers the dirty foreground for free.
The model "cheats" the occlusion by making the crates transparent or by parting them, so the orange is never actually lost. If you can track the fruit continuously through the obstacle, re-prompt the blackout as a hard, total half-second.
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